Great work, did several iterations until we arrived at the right look n feel. Would recommend highly.
How Rayan Nejer started their app design journey
What industry do you think your business is most related to?
Games & Recreational
The app uses a character (will be described later) that runs continuously in the direction of the player (inward) and tries to avoid the obstacles on the two sides or in front of the character by moving right or left. The obstacles are large rocks that appear in an unsystematic manner (right left left right front front right left, etc.). As the player passes a rock without being hit, his speed increases, and so does his score.
What do you have in mind for the style and theme of the app?
The design of the game should be simple. The setting is in space, where the overall color is black with stars shining around and occasionally shooting above to distract the player. The character may look like the design attached, which is meant to have an unusual weird look (may be from out of space, or a similar look).
Here the character is running. The game starts as the player touches the screen and then continues its run and obstacles start to appear. The score counter appears at the upper right corner, where it is a zero (0) at the start of the game, and it increases by 1 as the player passes the obstacles.
What to avoid
- The game should be solid, without glitches, drops, or any other forms of failure.
- The attached character sketch is meant to be a rough or representative example. The character may be a bit different as the designer find suitable.